The Mercedes-Benz SLK 55 AMG Special Edition is a fictional tuned version of the Mercedes-Benz SLK 55 AMG, with aftermarket customizations.
The SLK 55 AMG Special Edition features a V8 engine enhanced with twin-turbochargers and also features more aggressive bodywork, including a wider body and a rear wing.
The SLK 55 AMG Special Edition also sports a unique rooster-themed livery, Chinese 2017 text emblazoned over its rear license plate, and aftermarket wheels.
The Mercedes-Benz SLK 55 AMG Special Edition (commonly abbreviated as SLK SE) was added into the game during the Lunar New Year 2017 Update.
The Mercedes-Benz SLK 55 AMG SE has the following rank statistics:
At MAX+PRO, an Elite Mapping set to 0808 gives a new MAX+PRO rank of 1828, the second highest for any car in the game, only behind the Devel Sixteen Prototype's 1840. In the Garage, the SLK 55 AMG Special Edition is placed in between the SIN R1 and either the BMW 3.0 CSL Hommage or Aston Martin One-77, depending on whether the player owns the Hommage or if its event is active.
The SLK 55 AMG Special Edition, intended to be a replacement to the pre-Lunar New Year 2017 Update 1967 Chevrolet Impala, retains almost all performance traits of the 'old' Impala. Thus the SLK 55 AMG SE has an extreme total speed alongside its sluggish acceleration (As of the Car Blueprints Update, its rate of acceleration is similar to the Camaro SS's), sub-par nitro duration of 9/14/18 (which is actually worse than the regular SLK 55 AMG's 8/13/18), a wide drifting radius and ponderous handling that are similar to the Chevrolet 2016 Camaro SS's - its handling and drifting capabilities become worse as the car gets faster.
However, despite heavy weakness in all other aspects, the SLK 55 AMG Special Edition more than makes up for this with top speed. The SLK SE's top speed is phenomenal, with a MAX+PRO+Elite 0808+Tuning Kit giving it a top speed of 335.5 mph (539.9 km/h), the fastest in the game by a margin of more than 9.3 mph (15 km/h).
The SLK SE is the ideal choice for A class events that involve long and simple tracks where it will most likely dominate all other Class A cars, except for the Chevrolet Corvette Grand Sport, which is not far behind in top speed and has greatly improved acceleration, nitro duration and handling over the SLK SE.
It is also ideal for Mercedes-Benz only events for all tracks except the shortest and twistiest tracks, where cars with better handling are more suitable.
The SLK 55 AMG SE also gives 225 and a Champion Kit Box as rewards from its 5th and 10th Mastery Challenge respectively.
The Mercedes-Benz SLK 55 AMG Special Edition is an extremely deadly car for Multiplayer given its starting rank and high speed-to-rank ratio, allowing it to reach an extremely high top speed at lower ranks.
A Max, Pro, and Elite Tuning setup of 0400 5050 0800 gives it a whopping top speed of 313 mph (504 km/h) with a Tuning Kit at a low rank of 1248. Another tuning is 0500 5050 0800, simply just maxing the top speed out will now give this car a speed of 320 mph (517 km/h) at a rank of 1285, something no other vehicle can do below 1600. This tuning setup, which is possibly the best setup for this car, allows the SLK 55 SE to outrun a similarly ranked BMW M2 and Shelby Cobra 427 with ease, both of which are commonly found in the 1200 rank bracket. Faster than both by a whopping 60 mph (97 km/h) at this rank, the SLK 55 SE replaces the Cobra as king of lower mid-rank Multiplayer, which was known as the king of that bracket since its debut. The best tune for this car, debatably, is 0500 5555 0800, which gives it a top speed of 324 mph (522 km/h) with a Tuning Kit at a rank of 1390.
Another effective setup for this car is 0505, 5555, 0808, which gives it its maximum possible top speed (335 mph; 539.9 km/h) at a rank of 1594 with a Tuning Kit. However, it is harder to win with this setup because the SLK 55 SE's snail-like acceleration makes it easy prey to the McLaren Mercedes MP4-25, Aston Martin Vulcan, and TRION NEMESIS on short or twisty tracks.
While the SLK SE is one of the most feared cars in Multiplayer, there are a handful of tracks that the player should avoid when using this car at certain ranks, given the car's extreme bias towards top speed.
Although the SLK 55 AMG SE does well on most tracks, it excels on long, simple tracks such as Tokyo, Barcelona, and Azure Coast. Due to its weak handling and very wide drifting radius, Venice, Dubai, San Diego Harbor, Tenerife, and Sector 8 are not recommended for this car unless it is MP-tuned by a very skilled driver. Despite its low rank and extreme top speed, some other faster accelerating/better handling, less overpowered cars are occasionally capable of beating the SLK SE if a Knockdown is dealt, especially on short tracks such as San Diego Harbor and Alps.
On the other hand, at MAX+PRO, due to its increased rate of acceleration, on long tracks it is now capable of destroying virtually all of its competition such as the Aston Martin Vulcan, BMW 3.0 CSL Hommage, and McLaren MP4-31. With its increased rate of acceleration, the SLK 55 AMG SE now has shorter recovery time from crashes, bumping into walls, and other events that slow it down quite a bit. However, even improved, its acceleration is still far from average (~7.9 seconds to reach its total speed from a standstill with level 3 Nitro at MAX+PRO+Elite 0808+Tuning Kit)
A strategy known as "wall riding" is recommended when racing with the SLK SE. This method allows the car to handle corners without 'drift-boosting' by riding against the outside wall of the corner. The effectiveness of this method varies by track as there are corners that will scrub too much speed than simply drifting. Notable parts to avoid are:
- The S-bends of Azure Coast
- The statue corner of San Diego Harbor
- The spiral of Sector 8
- The cannon fort corner of Ice Cave (Going too fast will cause the SLK SE to jump over the wall and go out of bounds)
In addition to wall riding, taking longer routes that are less technical or do not prohibit acceleration/top speed (i.e. the cliff jump of Tenerife and starting jumps on San Diego Harbor) are also recommended as the SLK SE's top speed is more than sufficient to make up for the time lost on route choice.
Despite all that, the SLK SE has lost most of its dominance in lower ranks to the Audi R8 e-tron Special Edition as of the Fall Out Boy Update, which has more well-rounded performance. Thus, the SLK SE is only capable of beating an R8 SE on tracks with long straights and without excessively sharp curves and even then, the chances of the SLK SE to outrun the R8 SE are slim. This leaves the SLK SE with practically not much use except for certain Class A events, its Mastery rewards, and in some cases, for practicing management of ponderous handling.
All that said, with a more effective multiplayer orientation of Max+Pro+Elite 0808+Tuning Kit, it can reach a top speed of 335.5 mph (539.9 km/h) at a rank of 1776 (technically 1905 because of Elite tuning and a +77 Tuning Kit bonus). With this tuning, it can easily beat the dominating multiplayer king at this rank, the Aston Martin Vulcan, as it is around 20.5 mph (33 km/h) faster than the Vulcan. It also has handling similar to the BMW 3.0 CSL Hommage, where its handling is greatly improved from stock to MAX+PRO.
Although not very common in multiplayer, the second fastest car in the game and the fastest Class S car, the Devel Sixteen Prototype, is also at a disadvantage. With a maximum real top speed of 324.5 mph (522.6 km/h), it falls short by 11 mph (17.7 km/h) but its large size causes even weaker handling and cannot perform stunts as easily.
With its extreme top speed that is hampered by its other crippling performance stats (even with its improved acceleration), bears elite status, and has restrictive usability, the SLK 55 AMG SE can be considered a Class A upgraded version of the Devel Sixteen Prototype.
Even though this car can become a formidable weapon in almost every Multiplayer bracket due to its improved acceleration and extreme speed, it is only recommended for very skilled players as a high level of skill is required to maneuver the car effectively, especially when it reaches its top speeds.
Another thing to beware about the SLK 55 AMG SE, is that an extremely skilled driver can even beat triple boosted cars with an unboosted SLK SE. This only applies to SLK SEs tuned below the 1400 border as the Multiplayer League has skewed matchmaking that will place at least two cars that have a rank difference of at least 100+ rank points in the same lobby if the cars are not in the 1700+ zone, and above the 1500 border, there will be a lot of multiplayer tuned MP4-25s and some Vulcans, which the SLK SE can only compete with if running with boosters. However, almost no one attempts to use the SLK SE with no boosters given the extremely slim chance of pulling a near-perfect lap without them.
The Mercedes-Benz SLK 55 AMG Special Edition costs 12,750 to buy during its limited offer spanning 19 days. With the Car Blueprints Update, 18 Legendary Blueprints are required to assemble the car (a total cost of 27,000-40,500 if its Blueprints are purchased from Exclusive Deals). Assembly takes 8 hours to complete but can be skipped for 353. The car was featured in the Mercedes-Benz SLK 55 AMG Special Edition Multiplayer Cup between December 18- 22, where the top 25 received all the blueprints for the car.
Upgrades require 2,728,950 or 18,955, while Pro Kits require 1,459,425, 14 of each Class A Parts card, 12 Forced-Induction V8 cards, 6 Initial & Common Tech cards, 12 Mid-Tech cards, and 8 Advanced Tech cards.
- Mercedes-Benz SLK 55 AMG, the standard model it is based on.